[conspire] (forw) [svlug] Repeat of Allan Cecil's TASbot talk, Wednesday, 7pm, Santa Clara

Rick Moen rick at linuxmafia.com
Tue Nov 15 22:51:25 PST 2016


----- Forwarded message from Rick Moen <rick at linuxmafia.com> -----

Date: Tue, 15 Nov 2016 22:49:52 -0800
From: Rick Moen <rick at linuxmafia.com>
To: svlug at lists.svlug.org
Subject: [svlug] Repeat of Allan Cecil's TASbot talk, Wednesday, 7pm,
	Santa Clara


SVLUG people may recall Allan Cecil's talk about security-exploiting
glitches in classic video games using TASBot, an 'augmented Nintendo
Robotic Operating Buddy' -- which was both hilarious to watch and also
an apt illustration of the more general concept of finding and using
exploitable weaknesses.

Well, he's doing a revised version of the talk Wednesday night, 7pm
(main presentation start time), for SF Bay ACM Chapter, at GWC- RobotX,
4500 Great America Pkwy nr. Patrick Henry Drive, Suite 300, Santa Clara.
If you missed his talk at SVLUG, you can see it now.  If you caught it,
you can see it again and see what he's added.


https://www.meetup.com/SF-Bay-ACM/events/235458382/

Hacking Video Games: How TASBot Exploits Glitches and Plays Games Perfectly

Wednesday, November 16, 2016
6:30 PM

GWC - RobotX
4500 Great America Pkwy, Suite 300, Santa Clara, CA

Go to 4500 Great America Pkwy (has large 4500 and Chinese characters but
no GWC). Park in front or rear. Take elevator to 3rd floor.

Allan Cecil

Agenda 

6:30 Doors Open, Food & Networking  
7:00 Presentation  
*** Please arrive by 7 PM due to Security ***

Event Details

TASBot is an augmented Nintendo Robotic Operating Buddy that can play
classic video games without any of the button mashing limitations us
humans have. By pretending to be a controller connected to a game
console, TASBot sends carefully crafted sequences of button presses and
exploits weaknesses in video games to execute arbitrary code on popular
games such as Super Mario Bros. 3 and Pokemon Red.

After a brief overview of video game emulators and the tools they offer,
I'll show a live demo of how the high accuracy of these emulators makes
it possible to create a frame-by-frame sequence of button presses
accurate enough to produce the same results even on real hardware. I'll
show how the same tools can be used to find exploitable weaknesses in a
game's code that can be used to trigger an Arbitrary Code Execution,
ultimately treating the combination of buttons being pressed as opcodes.

This talk will explore the idea that breaking older video games using
modern tools and techniques can be a fun way to learn the basics of
discovering security vulnerabilities and will finish off by connecting a
25-year old Super Nintendo directly to the internet and allowing the
audience to interact with it. An overview of some of the details that
will be described in the talk can be found in an article I coauthored
for the Proof-of-Concept security journal (PoC||GTFO issue 10 page 6,
"Pokemon Plays Twitch").

Speaker Bio

Allan Cecil (dwangoAC) acts as an ambassador for TASVideos, a website
devoted to using emulators to complete video games as quickly as the
hardware allows.  He participates in Games Done Quick charity
speed-running marathons using TASBot to entertain viewers with
never-before-seen glitches in games. He is the President of the North
Bay Linux User's Group as well as a Senior Engineer at Ciena
Corporation.

TASBot can be found at @MrTASBot on Twitter as well as http://TASBot.net

Event page provided by ACM 

http://www.sfbayacm.org/event/2016-11-16 



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