[conspire] (forw) Re: Unity on Wayland

Ruben Safir ruben at mrbrklyn.com
Mon Dec 6 07:42:41 PST 2010

On Mon, Dec 06, 2010 at 01:56:47AM -0800, Rick Moen wrote:
> Quoting Nick Moffitt (nick at zork.net):
> > I should point out that the real reason why we need to keep abreast of
> > 3D rendering in our GUI systems is simply that 2D acceleration is no
> > longer present in hardware.  Since many of the 3D primitives (especially
> > those involving "surfaces" or the like) are a superset of the old 2D
> > ones, it makes no sense for manufacturers to include a separate legacy
> > 2D accelerator engine in a graphics device.
> I really hadn't been aware of this aspect of recent video chip history,
> but that makes perfect sense that it would have happened.  So, thank you
> for clarifying.

I'm not completely certain of what that means though.  There will be no
more SVGA interface?

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