Journal 12: Northern Steinhall to the Far North (Evilheim)

The atmosphere around town has been rather tense lately, ever since Throntax started the magic battle with G. The town guard seems to be expecting some kind of physical attack soon, possibly more orcs. Keef and Vrba, overcome by some sort of patriotic fervor, decided to volunteer their services to Throntax. They went up to her tower. When they knocked on the door, they were answered by a goblin wearing a mystical robe. They were unable to see Throntax, bc she was busy with her arcane battle, but they taken to her apprentice, Luc.

The room where they met Luc had some unusual maps of Steinhall on the walls. Vrba recognised them as maps of the ley lines running through the country. Luc said that he's been studying the "mystic balace of energies" in the area, and had detected a shift, or an imbalance. In the past, there have been four major "confluences of mystic energy": one in the River's End area, one north in Bergstadt (where Draco lives), one near Goebels, and one in the Royal Woods (elf territory) in the east, near Owl's Hoot. Even I can figure out that these sites correspond to the abodes of powerful magic users, the question is whether the presence of the mages causes the "confluence," or if the mages choose to live in these places because of the knots of power. Now, recently, Luc and/or Throntax detected a new "confluence," up in the north, beyond the Steinhall border, in the territories of the Mountain Folk. Luc said that this implied the presence of a new power. He asked Keef and Vrba to get us to go and investigate to see what this power was, and if it would be suitable for an alliance (or if it was possibly working with G.). We all agreed to go for our various reasons, so we packed up and set off north.

Our route led us through Bergstadt, and we decided to stay the night there. The inn (Inn of the Swinging Sign) was clean, but small (only 4 rooms), so I suggested that, since Erose and Keef knew the baron, we should see if we could stay at the castle. They agreed to go up to the castle, and talk with Draco. The rest of us went to the inn for a nice supper. They had some very good wine from Franconia.

Keef and Erose at Draco's Castle

Meanwhile, Erose and Keef went up to the castle. They were met by two guards, who just stood and wouldn't let them pass. A guy in a black robe came out and enquired about their business. They told him that they were friends of the baron, and he had invited them to stay at the castle if they were in town. The man gestured, and the guards parted. The guy led Erose and Keef to the stables, where they left their horses. Draco's demonic horses were in the stables. The guy led them to a private dining room, and said that Draco would see them as soon as possible. While they waited, they were served dinner. Partway through the meal, a waiflike young woman who appeared to have more than a drop of Elvish blood in her came in. She introduced herself as Grace, and spent a good amount of time looking down her nose at Keef and Erose, who she took to be ruffians. She said that she'd been living in the castle with Draco for (T0+30, T0=time old Draco left) years. From the way she was going on, K&E had the impression that she was Draco's consort, but she then said that she was his daughter. (At this point, IMO, they should have become a _little_ suspicious--nobody had ever mentioned that the Baron had an heir.) She went on to tell them her mother, for whom she was named, had vanished under mysterious circumstances shortly after she was born. She knew Renwen and was sad that he'd had to leave.

Keef and Erose totally fell for the sheltered innocent act, and told her about our mission to find the magic confluence in the mountains. She said that going through the mountains was dangerous, we'd have to cross the territory of the mountain lord Zandar, who led a "race of assassins and thieves." The area is supposedly full of dangerous creatures. The safest way to the spot where we were supposed to go is through the Dwarven kingdom of France. Keef hit on Grace; she sniffed at him. She left.

Right after she left, Draco came in, bare-chested, with sigils written on. He had cut his hair very short. He cleaned himself up, and put on a shirt. Erose mentioned Grace, and Draco seemed very confused and concerned--he has no daughter. (Duh.) Draco's cat, Fifi, came in, and he patted it. Keef and Erose told him about the mission, and asked if he had any advice. He said that he had an old "acquaintance" in the mountains, a human named Malthus, and that this power node was probably due to him. He told them that we must be cautious in dealing with Malthus, that he was much more evil than Draco ever was. He also said that, if we had the opportunity, that it would be best if we killed Malthus.

With respect to staying at the castle, he said that it probably wasn't that great an idea; since there was clearly Weird Shit going on there. However, Erose pushed, and he reluctantly acquiesced, although he insisted that we sleep two to a room. A messenger was sent down to the Swinging Sign to fetch the rest of us.

Settling in for the night

I took advantage of the two/room policy to get it on with Elspeth. Udo and Schnell shared, Keef and Hal shared, Erose got a room by herself, and while Vrba and Sanjay were slated to share a stateroom, Vrba refused to share with Sanjay, and chose to sleep in the stables with Draco's creepy horses.

Erose meets a Lovely Lady Dressed in White

While the rest of us slept, or were otherwise occupied, Erose decided to go looking for trouble. She went strolling around the castle. She ran into Grace, who was dressed in a lacy white gown. They exchanged pleasantries; Erose didn't tell her that Draco said he had no daughter. They talked about Renwen; Grace said that he'd been her tutor, one in a long series. She said there was a new one, one Wolfgang von Mannheim, a nobleman from Mannheim. Grace waxed poetic about how much she loved the night, and how it was so nice to walk along the parapets at night. She said she was sorry for being so rude to Erose earlier, she "thought she was of the same low class as her ruffian companions," but it was clear now that Erose was a "true lady." After a while, Erose agreed to go with Grace for a walk along the parapets.

The parapets were indeed very nice, and almost romantic. Grace made a few blatant passes at Erose, which she declined. She did offer to escort Grace to her room, though, so off they went. When they got to the room, which was in a different section of the castle than ours, Grace tried to get Erose to come in, but Erose rebuffed her and said goodnight. As Erose turned back towards her room, she met Draco's cat again. The cat had a piece of fabric in its mouth. Erose took the fabric, and saw that it was similar to the lace she'd seen in Grace's room, and that it was stained with blood.

Snacktime

Elspeth had totally worn me out, so I convinced her to take a break and go down to the kitchens for a midnight snack and a smoke. We pulled on some nominal clothing, and went down. While we were eating, Erose came in, and said that she'd been looking around the castle for somebody awake. She showed us the bloody lace, and told us about Grace. My first question was, "And you turned her down?" Erose explained that the last person who propositioned her in that castle turned out to be a demon. I conceded her point. We decided to check this babe out. We went back to her room. Erose knocked, and asked her to open up. She said breathlessly, "Oh, I'm so glad you decided to come back." She opened up, saw Elspeth and me, yelled, "Oh, no! You brought people. Go away!" The door slammed; Erose called, "We just want to talk to you!" "Go away!" I listened at the door, and heard what sounded like a woman masturbating furiously. Erose and Elspeth went out to get more folks. Hal showed up with his shield, Keef came wearing two swords and no pants. Vrba and Sanjay showed up, bickering as usual. Meanwhile, Erose had decided to find Draco and tell him that the mystery woman had reappeared.

She ran to the central tower, where Draco has his workroom. She was stopped at the door by a guard, who said that Draco could NOT be interrupted because he was in the middle of some very delicate stuff. She explained about the mysterious lady. The guard, who was named Lisbon, said "Oh, no, it is happenning again!" and asked Erose to lead him to the girl's room.

When they appeared, the guard explained that the door in front of us didn't usually exist. Erose convinced Grace to come to the door, and open it up. As soon as the guard saw her, he charged at her with his sword drawn. Sanjay followed suit, and attacked the woman with one of his "batteries." She exploded. As soon as she did, the rest of us, who were waiting in the hall, were somehow sucked into the room, and the door vanished behind us.

Where are we now?

We examined the wall behind us, and saw no way to get back into the hallway. Lisbon said that this sort of thing had happenned before; it was the precursor to a Drow attack--they opened a portal to the castle. Apparently, theportal closed when Grace was killed, but that left us stuck wherever the Drow were invading from. There was a door leaving from the room, leading into a torch-lit corridor. This appeared to be our only way to go. Since we were very ill-prepared to go wandering through unknown Drow territory, I suggested that we search the room for things we could use as weapons. After ransacking the room, we turned up a couple of gaudy daggers, some bedposts broken off from the bed, and what looked like a dildo with magic runes on it. We read the word on the dildo, and it started vibrating. One end seemed to have some substance on it. Keef sniffed it, and said it was the same drug which Harris used on him. Perhaps Gracie had been planning on using it on Erose. In addition, we found a secret door, which led into a passage much like the other. The only things of value in the room were the lace bed coverings. We took those with us, in case we came across an opportunity to trade. I took one of the daggers ("Stinger"), Keef took the other ("Venom"), and I took one of the bedposts. We decided to go down the hidden hallway.

We walked for a while, when we heard voices up ahead. We saw a couple of pale, white-clad women walking towards us. They were speaking in Steinhall, and were talking about their "masters." Sanjay was scouting ahead, and met up with them first. He played mute. When we caught up to him, I thanked the ladies for finding my "pet," and continued onwards.

We came to a large corridor, which was lined with shops of various sorts. Goblins, Drow, and humans walked around. Some of them seemed to be slaves. It was a wretched hive of scum and villainny. Needless to say, there were no elves. Fortunately, my hair was unbound, so it covered my ears; I figured that if I didn't attract attention, I could pass for a human with some elf in his ancestry. Keef and Erose went to a merchant and sold the lacy stuff for some of the local currency. This consists of white and black disks. Keef bought some trousers (very nice ones, black, made out of the hide of some scaled creature), and some hats for us pointy-eared types. (Keef got a floppy, wide-brimmed hat for Vrba, a pointy, brimless black one, with silver-thread designs on it for Sanjay, and a top hat with a scarf for me.) There were no weapon shops on the street at all.

Note: In order to keep Vrba from going nuts and attacking every Drow in sight, Erose grabbed hold of him, and shoved the non-poisoned end of the vibrating dildo into his gob. It seemed to have some sort of magic power, because he became very relaxed when he had it in his mouth.

I had the idea that we should look for some sort of guidebook or map of the local area, so that we could figure a way to leave, and hopefully get back to Draco's. We found only one likely-looking place, a run-down old scroll and book shop. The shopkeeper was a blind, crippled old Drow. He was quite creepy, as one would expect a Drow to be. The store had nothing of the sort I wanted, although there was an interesting-looking tome called The History of the Underworld. It cost too much, though, so we didn't get it. We talked to the shopkeeper for a while. He must have been half-mad; he claimed that he could "smell people's souls." He hinted that he could tell I was an elf and that I should leave the town quickly. He also said that Keef smelled a bit elfy, too. He said that he was an outcast from Drow society, and that his own people had blinded and crippled him, because he "knew too much." He said we could go to the gambling hall to get info on how to find our way out of this place. As we prepared to leave the shop, he cackled and said that we could go to Malthus, the lord of the place, and ask him to send us home. He said that Malthus wasn't as interested in the underground kingdom, he was more interested in gaining power and making a kingdom in the surface world, and that he hated Drow (well, that is one good point in his favor). He might be willing to send us home, for a price. When I mentioned our impoverished state, the old Drow said "hehehe, I bet you have something...." We thanked him for his information, and left the shop. I was happy to get away from the creepy old geezer.