[sf-lug] Next Openmoko meeting: Tuesday?
michael at openmoko.org
Sat Sep 13 09:06:38 PDT 2008
Jeffrey Malone wrote:
> My library for nextbus may be such an item on which to work, and it's
> Other ideas for which I've done some minor base work:
> Games using the accelerometers, such as snake, a labyrinth game, or an
> "etch-a-sketch" (with no knobs, but with the drawing by moving the
> phone and shaking to erase).
> A power management applet for illume and frameworkd
All good ideas.
I'd like to make sure we structure this in a way that no one is left
out. For instance, some of you are expert developers, and can jump right
in and be effective.
Others might sit on the sidelines while 3-4 of you do all the work.
How can we make sure everyone is involved?
How does this happen at other code sprints?
Perhaps have a group that does some more beginner tasks, like showing
how to boot different distros from SD card, or using the JTAG port, or
building the kernel?
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